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The Reasoning Behind the Space

Remember the story we posted about the game that was going to take 22GB of space? Resistance: Fall or Man? Well today, via Ign’s blog service Ted Price from Insomniac has offered the reason why such space was needed.
Consider that even with compression, each of our ‘levels’ (or loaded areas) has more than 300 megs [...]

"The Reasoning Behind the Space" - 09.09.06


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